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NR Sixes S2 Week 4b IM-Adv Process + Upward

Match Date
04/09/2020 09:30 PM EDT
Default Date
04/09/2020 10:30 PM EDT
Latest Reschedule Date
04/13/2020 01:00 AM EDT


Home 0.00
Away 0.00

Match Comms

5 Comments

Last Comment:
darzie Admin
 04/04/2020 09:20 PM EDT
Welcome to RGL NR6s Season 2. The maps played this week will be Process and Upward. The configs you will want to use for your match will be "exec rgl_mm_5cp and rgl_mm_stopwatch". Dont forget to switch configs when you change maps.

With this season of NR6s, keep in mind that each match will allow up to 6 points, with the possibility of ties in a two map-match format. 5CP is played the first team to win four rounds. There is no time limit for 5CP. Stopwatch maps in the regular season will be played over two rounds, it is possible for a 1-1 scoreline to be considered a tie for the individual map. Teams can agree to play stopwatch maps to a Best of 3, but it must be stated and agreed upon by both teams in match comms.

Please remember that every match server is required to have the Uber Saving medic plugin & the latest configs, it is both team's responsibility to make sure the server you play on has the latest configs and plugins in order to avoid issues. Serveme always has the latest configs and plugins.

Lastly, please make sure you inform the enemy team of all ringers (default ringing has been removed from Invite/Advanced) you plan to use either through match comms or in a direct message. Good luck and have fun this week, please let your division admin know if you have any questions!

Bombbrigade Auto Generated - Canterlot Guard
 04/07/2020 12:31 AM EDT
Proposed rescheduled match date of Thursday, April 9th, 2020 09:30 PM EDT

Pain Seer Auto Generated - Snapped-Back Gaming
 04/07/2020 02:26 AM EDT
Accepted match date of Thursday, April 9th, 2020 09:30 PM EDT

Bombbrigade - Canterlot Guard
 04/09/2020 09:29 PM EDT
connect obama.serveme.tf:27195; password ponyflank

Bombbrigade Auto Generated - Canterlot Guard
 04/09/2020 11:07 PM EDT
Match score submitted.
Final score
Canterlot Guard: 5.0
Snapped-Back Gaming: 1.0

Map Results
pl_upward
Canterlot Guard: 2
Snapped-Back Gaming: 0

cp_process_final
Canterlot Guard: 4
Snapped-Back Gaming: 3