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Sixes S15 NC/AM Week 4

Match Date
06/12/2024 09:30 PM EDT
Default Date
06/12/2024 09:30 PM EDT


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4
Away 3

Match Comms

9 Comments

Last Comment: 14 days 15 hours ago
Admin
 06/08/2024 03:30 PM EDT
Welcome to RGL Season 15 Traditional 6s!

This week you will be playing: cp_snakewater_final1
This is a 5cp map and you will be using the 5cp Progressive Ruleset.

Before starting the match, follow this console command sequence to configure the server correctly after all 12 players are in-server:
    1. Copy/Paste the RCON provided by your chosen server or server rental into console.
    2. rcon exec rgl_6s_5cp_match_pro.cfg
    3. rcon changelevel cp_snakewater_final1
    4. rcon exec rgl_6s_5cp_match_pro.cfg


Configs/Console commands to be used in RGL 6s Control Point official matches:
    rgl_6s_5cp_match_pro.cfg


Explanation of the Progressive Ruleset (aka: "Pro Config):
  • There are no half times or halves played. Instead, if neither team has scored 5 Rounds Won after the 30 minute map timer expires, the winlimit will automatically reduce to [current max rounds on the scoreboard]+1.
  • (e.g. If at 30 minutes the score is (3-2), the winlimit will be adjusted to 4 with the next team to reach 4 Rounds Won being the winner).
  • Each team has two 5-minute pauses.

If you need help setting up a server, check out this very simple and easy to follow guide.

All players must follow mandatory demo recording guidelines as detailed here in the Demo Requests FAQ. Player and team penalties can accrue quickly and standings can be affected negatively as detailed in 1004 - Warning/Penalties and Suspensions if too many penalties do accrue. Please follow this helpful guide for assistance in recording POV demos.

Please remember that match comms are publicly visible and connect info should not be posted in them. It is the responsibility of the hosting team to make sure that the correct configs have been used. The hosting team must also post the link to the match logs directly into match comms within 24 hours of the scheduled match start time.

Please open a 6s support ticket in the RGL discord if you ever have any questions!

GLHF!

Pink Paso - LuNaTix
 06/12/2024 07:44 PM EDT

rm -rf / - too much for zblock
 06/12/2024 07:59 PM EDT
Approved

rm -rf / - too much for zblock
 06/12/2024 08:00 PM EDT

Pink Paso - LuNaTix
 06/12/2024 08:03 PM EDT
Ringer approved

rm -rf / - too much for zblock
 06/12/2024 08:14 PM EDT
glhf :D

Pink Paso - LuNaTix
 06/12/2024 08:27 PM EDT
Letting the other team host, as they have serveme premium, and can get a Chicago server

rm -rf / Auto Generated - too much for zblock
 06/12/2024 10:22 PM EDT
Match score submitted.
Final score
LuNaTix: 2.0
too much for zblock: 1.0

Map Results
cp_snakewater_final1
LuNaTix: 4
too much for zblock: 3


rm -rf / - too much for zblock
 06/12/2024 10:22 PM EDT