Welcome to Week 4 of RGL Season 13 Traditional 6s! This week you will be playing
cp_snakewater_final1
.
This is a 5cp map meaning we will be using the
5CP Ruleset.
Before starting the Match, follow this console command sequence to configure the server correctly after all 12 players are in-server:
1. Copy/Paste the RCON provided by your chosen server or server rental into console.
2. rcon exec rgl_6s_5cp_match_half1.cfg
3. rcon changelevel cp_snakewater_final1
4. rcon exec rgl_6s_5cp_match_half1.cfg
Configs/Console Commands To be Used in RGL NC and AM 6s 5cp Official Matches:
First Half: rgl_6s_5cp_match_half1.cfg
Second Half: rgl_6s_5cp_match_half2.cfg
Use the Golden Cap/Tie-Breaker config: rgl_6s_5cp_gc.cfg
if the total Rounds Won after two halves is tied.
Note: Where applicable, it may be necessary to force the Match to End in the Second Half by using in console
mp_winlimit #
.
Please remember that match comms are publicly visible and connect info should not be posted in them. It is the responsibility of the hosting team to make sure that the correct configs have been used. The hosting team must also post the link to the match logs directly into match comms within 24 hours of the scheduled match start time. If you have further questions or need a server to play on, please contact your division admin on discord.
If you need help setting up a server, check out this very simple and easy to follow
guide.
All players must follow mandatory demo recording guidelines as detailed here in the
Demo Requests FAQ. Player and team penalties can accrue quickly and standings can be affected negatively as detailed in
1004 - Warning/Penalties and Suspensions if too many penalties do accrue. Please follow this helpful
guide to install P-REC if you do not already use manual demo recording in-game.
Please reach out to your Division Admin (
Plinko) if you ever have any questions!
GLHF!