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Sixes S4 Week 2 - cp_process_final

Match Date
09/30/2020 09:30 PM EDT
Default Date
09/30/2020 09:30 PM EDT


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11 Comments

Last Comment:
Admin
 09/28/2020 01:27 AM EDT
This week you will be playing cp_process_final. This is a 5cp map meaning we will be using the 5cp ruleset.
In the first half use the config rgl_6s_5cp_match_half1.cfg

In the second half use the config rgl_6s_5cp_match_half2.cfg

If it is tied after two halves, use the golden cap config: rgl_6s_5cp_gc.cfg

Configuration files are executed through the command: rcon exec filenamehere

It is the responsibility of BOTH teams to make sure that the correct configs have been setup correctly. If you have further questions or need a server to play on. Please contact your division admin on discord. If you need help setting up a server, check out this very simple and easy to follow guide.

camp3r - No Limit
 09/30/2020 08:37 PM EDT
Add me on steam or discord
camp3r101#7823

Platypus - Anti-Furry-Coalition
 09/30/2020 09:34 PM EDT
connect 99.23.39.148:28035;password mydadsgay

camp3r Auto Generated - No Limit
 09/30/2020 10:01 PM EDT
Match score submitted.
Final score
Anti-Furry-Coalition: 0.00
No Limit: 3.00

Map Results
cp_process_final
Anti-Furry-Coalition: 0
No Limit: 5


Platypus - Anti-Furry-Coalition
 09/30/2020 10:04 PM EDT
Good Job guys y"all are so good, complaining while one of ours is on 8000 ping was really cool of you
Sandbagging much be so much fun.

camp3r - No Limit
 09/30/2020 10:10 PM EDT
Please review rules section "[1008.9] - Pauses" as to why I called you out about the two pauses within a half. And "[1002.1]" and "[1002.2]".

Platypus - Anti-Furry-Coalition
 09/30/2020 10:14 PM EDT
No, i don't think I will

Kastaling - Anti-Furry-Coalition
 09/30/2020 11:14 PM EDT
Hello, we appreciate your concern for the rules within the match, however, your quoting of rules [1002.1] and [1002.2] don't apply to this match in a significant manner. [1002.1] refers to the sportsmanship and spirit that RGL players should follow, as I'm sure you know. Nowhere did we break any guidelines within this rule section, as the section clearly states that, to break the guidelines of this section, requires excessive behavior, or extremely toxic behavior. Our players did not violate this ruling, the most they did was get disgruntled at one of our players having an excessive ping, and even then they only showed their anger once you brought up how we supposedly went one over the pause limit for our round, despite already being far in the lead. Sounds rather unsportsmanlike to me. Additionally, our players did not violate section [1002.2] either, as what we did ingame falls under the examples of what harassment is NOT in that section, specifically in-game "trash talk". We did not verbally abuse, threaten to dox or harm, stalk, or circumvent another player's block, nor anything close to that. Trash talking, as long as it is not excessive, is specifically allowed in the RGL rules. Finally, to address your statement that we violated [1008.9], our player was hardly able to play the game due to extreme ping issues. We paused the game in order to resolve this issue. Our player initially said his ping was fine during the later half of the first pause, so we unpaused. Then it went up even further, past the 900s, so we paused again, to potentially get a player swap. Under rule section [1009.2], player swapping can be done due to connection issues. In my understanding of the rules, our second pause did not violate section [1008.9], as we were attempting to player swap, as shown in [1009.2]. Also, if you truly did care about our rule violation, you would've just privately contacted an admin as soon as possible, as outlined in the first paragraph of [1002.1], instead of calling us out in-game, and furthermore being condescending within match comms itself. I appreciate your concern for the rules, but your concern is misguided in the case of our team. Nevertheless, we enjoyed playing against your team and wish you luck in future games.

camp3r - No Limit
 10/01/2020 01:48 AM EDT
Please RE-read section "[1008.9] - Pauses". You must give warning/reason BEFORE and AFTER initiating a pause/unpause. This is what I pointed out in in-game chat. You did not follow these rules on two occasions.

camp3r - No Limit
 10/01/2020 01:50 AM EDT
The circumstance of your teammates' ping and the cap point difference that existed in the server makes no difference. Read, understand, and oblige by the rules. Global rulesets exists for well established reasons.

Kastaling - Anti-Furry-Coalition
 10/01/2020 02:45 AM EDT
Trust me, I've read [1008.9] and understood it fully, but based on your first statement, I think you need to reread it first. There is no need to give a reason as to why you unpaused after initiating a pause, and there is no specific wording saying that the reason must be given BEFORE the pause. We gave you the exact reason as to why we paused right when we paused, that our "solly's ping was 800". We completely followed the rules within the first pause. Additionally, you did not point that out in-game chat, you only complained that we paused twice in a half, never about the supposed lack of warning that we had. That's just completely false. With the second pause, as also gave a reason as to why we paused, saying again that our soldier's ping was way too high. We followed the rules, once again, this time.

The reason I mentioned those is because I was making a comment on your sportsmanship, which is further being proven by your tone with these replies. I am well aware that rule sets exists for well established reasons, however your understanding of these rules seems to be lacking. We have read, understood, and obliged by these rules during our match. I do, however, find it interesting that you failed to mention your rather condescending evocation of sections [1002.1] and [1002.2], further aiding to your lack of sportsmanship. But to finish, we did not break any rules within our match.