9/10 - Prizepool and config updates
8/20 - League Fees explained
The regular season for RGL 6s Season 1 is nearly over! Playoffs will begin the week of October 13th after Week 8 matches. They will last for roughly four weeks, and will contain one match per week. Information for playoffs structure can be found below.
- Invite- 4 teams. Matches will be played best of three maps, with a double elimination bracket. Grand Finals will be played without a bracket reset. It will be best of 5 maps with a one map advantage to the upper bracket winners.
- Advanced- 6 teams. Matches will be played best of three maps, with a double elimination bracket. This bracket may require certain weeks to contain more than a single match. Grand Finals will be played without a bracket reset. It will be best of 5 maps with a one map advantage to the upper bracket winners.
- Main- 12 teams. Matches will be played best of three maps, with a single elimination bracket.
- Intermediate- 12 teams. Matches will be played best of three maps, with a single elimination bracket.
- Open Prime- 6 teams. Matches will be played best of one map, with a single elimination bracket.
- Open- 16 teams. Matches will be played best of one map, with a single elimination bracket.
- Newcomer- 6 teams. Matches will be played best of one map, with a single elimination bracket.
Brackets will be seeded using standings from the regular season, and will be posted with the conclusion of week 8 matches.
All matches will have maps determined by pick/bans, using the regular season map pool.
Bo3 Maps: The higher seeded team will choose to be team A or team B. Pick bans will be done in match comms.
A Bans | B Bans | A Picks | B Picks | A Bans | B Bans | A Bans | B Bans
Bo1 Map: Teams will use the current pick/ban system and interface used in the regular season of invite, with the higher seeded team being the home team.
Home Bans | Home Bans | Away Bans | Away Bans | Home Picks
The ringer system used during the regular season will remain in effect during playoffs. Teams may use one default ringer from their division or below. This ringer must either be paid up on another roster or be signed up as a “free agent”. If not, a one time ringer fee must be paid for the match. The opposing team is allowed to contest this ringer if they deem necessary and an admin will review their request. If the admin deems the ringer appropriate, they will be allowed in the match. Their decision is final.
Teams are encouraged to be flexible with their scheduling of playoff matches. Forfeit wins will not be granted during playoffs without administrator approval. If a team is found to be disruptive during playoffs (or forfeits one or more matches) prize earnings may be reduced.
The following rosters have been forcibly disbanded. No individual bans have been given to players on these rosters:Randy and the Rangerrettes, Advanced
- Refusing to ready up for a match to troll an opposing team, falsely reporting the scores of that match, and using unpaid players throughout the season. This team acquired five separate penalties through the season, including three major penalties, meaning they have been expelled from the league.Frick and du bois (Formerly Sojourner), Main
- Roster Hijacking. After the original Sojourner team died, 6+ players who were previously not rostered attempted to use the roster to play the remaining two weeks and playoffs. Currently, roster hijacking rules are not specified anywhere in the 6v6 rules. That said, it should be quite clear why it is not ok for a team to take over another team's roster midseason given they were not the team that achieved that roster’s match results. This oversight in the rules will be fixed for season 2.